top of page

The Game Dev group game jam 3.0

GameJamScreenshot_TitlePage.PNG

That'll Learn Em'

GameJamScreenshot_Stage3.PNG

Main Focus Areas

Game Design, Puzzle/Level Design, Additional Programming/Scripting | 2024

​

Click here to play on Itch.io.

 

The game jam theme was "Learn" for this event in which I worked with 1 other programmer. 

I incorporated the theme into the mechanics of the game by presenting a series of targets which only change when shot in the correct order. The goal is for the player to learn how progression functions and target combinations, after which, a greater focus on speed or strategy can be employed by the player by choosing different ammunition to load for their next shot.

GameJamScreenshot_TitlePage5.1.PNG
GameJamScreenshot_TitlePage6.PNG

Given the short nature of game jams limiting how much the game experience could be refined, I was impressed how well the intended experience came across to players when we presented the game at the in-person event. More opportunity to improve the controls would have prevented the main player frustration I observed during the public demonstration.

GameJamScreenshot_EndPage.PNG
bottom of page